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System.Text.Json ships as part of the shared framework in recent versions of .NET so for most users it won't be restored from nuget.org


Regional Directors and MVPs aren't employed by Microsoft: https://rd.microsoft.com/en-us/about/


I have a monthly azure credit of $150 and some reduced pricing simply by having a ms developer subscription. I'm guessing Microsoft MVP's (in general, and Azure MVPs perhaps in particular) have extremely generous azure credits so hopefully he isn't on the line for the full amount here.


You can use the #readme anchor to link directly to the readme, e.g. https://github.com/ruby/ruby#readme

Quite useful when you want to point people directly at the description.


This was outdated info on the website, I've updated the page. Generics are supported with FullAOT nowadays.


Xamarin isn't based on the .NET Framework. It is based on Mono which is in turn already consuming a lot of code from CoreFX (== .NET Core) and that share will only increase over time.

Source: I'm working on the Mono BCL+Tools team at Xamarin/Microsoft.


There's https://github.com/dotnet/wcf which are the _client_ libraries of WCF for .NET Core.

For the server side of WCF you're right those are only available on .NET Framework right now.


Xamarin is built on top of Mono. The same applies to Unity3D.

We're sharing more and more code with .NET Core now so there's convergence happening but there are still pieces that are unique to us.

Disclaimer: I'm working on Mono for Xamarin/Microsoft.


The .NET Standard spec has multiple _versions_, each of them adding more APIs: https://github.com/dotnet/standard/blob/master/docs/versions...

It's true that .NET Standard 1.0-1.6 had a lot of gaps but these should be rectified with 2.0 now so you shouldn't run into these problems anymore (otherwise there's usually a good reason why a method/API is missing from the standard).

Disclaimer: I'm working on Mono for Microsoft/Xamarin, primarily class libraries and tools.


Thanks for your work!


Great to hear that you're excited by it, we're too :)

This blog post has a few more details and examples of the WebAssembly work: http://www.mono-project.com/news/2017/08/09/hello-webassembl...

Disclaimer: I'm working on Mono for Microsoft/Xamarin (primarily class libraries and tools).


No, the upgrade to 8.1 needs to be explicitly kicked off through the Store: http://windows.microsoft.com/en-US/windows-8/update-from-win...


This is CERTAINLY not happened to me.

Because I DIDN'T want Windows 8.1 installed, at all.

Unless you think this tutorial is useless and people invented it because they are liars too:

http://www.askvg.com/how-to-stop-automatic-forced-upgrade-fr...


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