It means that the anti-aliasing is done with the positions of individual RGB components in mind instead of treating whole pixels in a grid as the fundamental abstraction.
It allows for smoother anti-aliasing at the cost of some portability (things change if the display is rotated, not all displays have the same sub-component configuration, etc).
It allows for smoother anti-aliasing at the cost of some portability (things change if the display is rotated, not all displays have the same sub-component configuration, etc).