If there's interest in it, it'll be done. The connections will be sniffed and reproduced and/or the online component will just be cracked out entirely, but if somebody wants to do it it will ultimately be done.
I fear the game might just in general not be good enough for this to happen. Replicated pirate servers barely work well enough for WoW, and that is a hugely successful, and arguably very good game.
I doubt SimCity 2013 is going to develop such a cult following to allow for these kinds of cracks.
> I fear the game might just in general not be good enough for this to happen.
My thoughts exactly; Giant Bomb's hour-long video review was pretty telling of the issues in the game that a lot of people just haven't been able to deal with yet. Problems that are only around because so much time was spent trying to implement the multiplayer aspect rather than focusing on the core gameplay itself.
I want a new SimCity game just as badly as everyone else, but at this point I'm looking towards other offerings in this space - hopefully by smaller companies - to hold the torch (any suggestions here would be excellent).
flat out lie. there are multiple well run servers that often outperform the legit ones.
this is also true for all games with server emulation or otherwise private servers, they work well and often exactly the same as their legit counterparts.
If you speak from 'experience', then I would suggest you didn't try hard enough to find a decent server.
either way, don't exaggerate and lie to make a point. make the fucking point and leave it at that.
If there's interest in it, it'll be done. The connections will be sniffed and reproduced and/or the online component will just be cracked out entirely, but if somebody wants to do it it will ultimately be done.