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> Since then, most every other RPG has focused more on level grinding then “role playing”, which has been reduced to a few initial character choices... Less open. Less immersive.

I don't think this team has played any RPGs over the past decade. Non of them are like this other than JRPGs. It lessens his project's credibility.



I agree. The Ultima games were ahead of their time but the industry eventually catched up.

The first Fallout had terrific role playing already, and then all the Black Isle, Bioware, Bethesda titles, the Gothic, Witcher series...


I agree. I'm not a big RPG player, but aren't basically all of the Elder Scrolls games going back to Daggerfall built around this very concept?




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