When Quake(world) was released, it was common to play games on dial-up modems, where 250+ milliseconds was a normal ping time. If you played on a distant server, you could easily get over 500 milliseconds or even much worse.
Funny, my first cable connection was waaay worse than dailup. Abysmal pings and speeds maxing out around 3kb/sec. It took a few years to reach 32kb/sec which felt insane.