I don't imagine them pushing for a DirectX 13, only available on Windows 12 onwards kind of thing, as they have done in past.
Either way, I see we will be back to software rendering, although it is actually hardware accelerated.
I don't imagine them pushing for a DirectX 13, only available on Windows 12 onwards kind of thing, as they have done in past.
Either way, I see we will be back to software rendering, although it is actually hardware accelerated.