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> playing Civilization on a big floating globe you can move around, completely sidestepping any nausea issues—just don't exist for the most part.

You've now made me realize what I am missing.

All I can think about is having a palette that I pick buildings from then bow down to arrange them on the map. In multiplayer, you would see the other player's God avatars walking around commanding their little troops.



For a VR game that does something like that, check out Gods of Gravity (https://godsofgravityvr.com). It's a mini-RTS where you can see each other player in the environment, so part of the gameplay is trying to actively watch out for what they're doing at the same time you're doing your thing.

For something with a similar element but cooperative, there's Demeo (https://store.steampowered.com/app/1484280/Demeo/), which tries to blend the best parts of a board games in person (easy communication and body language, hangout lobbies, etc) with the benefits of VR (like being able to arbitrarily manipulate and zoom the game environment).




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