I have been thinking recently, how could you design governance for a high-end nursing home so that the facility perpetually serve the rotation and interests of its residents. Without governance, such a facility would quickly trend towards entropy. The first step of entropy is pillage by the executive.
When I look around, adversarial systems (courts, parliaments) seem to be a device for building bedrock for better civilisation. I don’t think charity is, due to the governance obstacles.
Consistently finding and hiring the right people over time is just too difficult to be truly sustainable over multiple generations. A project will always be a few bad hires away from collapse.
Maybe a sufficiently advanced AI serving as the "right person" in a governance role is the long-term sustainable solution to this, once that is a capability. Sounds crazy now, but probably less so in 10-20 years.
I have been thinking recently, how could you design governance for a high-end nursing home so that the facility perpetually serve the rotation and interests of its residents. Without governance, such a facility would quickly trend towards entropy. The first step of entropy is pillage by the executive.
When I look around, adversarial systems (courts, parliaments) seem to be a device for building bedrock for better civilisation. I don’t think charity is, due to the governance obstacles.