> How is 5% "reasonable?" Who determines that? That's not something up for a vote -- that's up to the market.
If you ask Apple themselves to split the payment processing from the hosting and 'marketing', they claim it's 3% and 27%.
So if you could use their payment processing by itself, that would put you at $485k before server costs, not $419k. So you can have very nice servers and over a third more revenue.
You'll have to decide whether being in the main app store is important enough to pay a big percentage. And advertising and updates and customer support are costs either way, so please don't imply you only pay them if you avoid the app store.
> So if you could use their payment processing by itself, that would put you at $485k before server costs, not $419k. So you can have very nice servers and over a third more revenue.
Most companies don't do their own payment processing. They have accounts with companies that provide merchant services (e.g. WorldPay, Ayden, various investment banks) under specially negotiated contracts. These contracts would cover contingencies that wouldn't apply to "normal" customers and there's obviously a premium to pay for that. What you're demanding is the financial equivalent of adding millions of people to an individual's credit card account.
Why would you think a for-profit company (or for that matter, any financially sensible individual) would should share the financial benefits its negotiated for itself with millions of others? Not only would Apple be introduced to additional legal and financial liability, but so would the payment processor.
You're ignoring my point almost entirely. I'm sorry for not adding "the equivalent of their payment processing". If Apple can do it for 3%, I'm sure other companies could do it for 4.5%, and the rest of my argument doesn't change at all.
Though I do have an answer to "why"! It's because Apple claims they want to be in charge of payments to protect their users. Even if we ignore the "charge slightly more and make tons of money" plan.
> Though I do have an answer to "why"! It's because Apple claims they want to be in charge of payments to protect their users. Even if we ignore the "charge slightly more and make tons of money" plan.
There's a difference between being charging payments as a service and acting as a financial fiduciary on behalf millions of developers. I don't think you understand the legal gravity of the latter.
If you ask Apple themselves to split the payment processing from the hosting and 'marketing', they claim it's 3% and 27%.
So if you could use their payment processing by itself, that would put you at $485k before server costs, not $419k. So you can have very nice servers and over a third more revenue.
You'll have to decide whether being in the main app store is important enough to pay a big percentage. And advertising and updates and customer support are costs either way, so please don't imply you only pay them if you avoid the app store.