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This seems disingenuous. The previous claim was that Apple ignored an existing emerging standard, so it is relevant. Your new claim is that Metal is a bad API, which I haven't heard anyone else say. What makes it bad?


My larger point is that Apple can obviously support both APIs. It doesn't matter if Metal is good, bad or even awful, Vulkan is what people are using and Vulkan can translate from DirectX. Apple is shutting themselves off from the rest of the industry with this move, which I would argue (judging by how many Mac users wish they could game) is a bad thing.


> It doesn't matter if Metal is good, bad or even awful

I'm confused. Your previous statement was saying the main point is that Apple have kept a bad API.

> Vulkan is what people are using and Vulkan can translate from DirectX. Apple is shutting themselves off from the rest of the industry with this move, which I would argue (judging by how many Mac users wish they could game) is a bad thing.

Possibly, FSVO translate, but I don't think anyone was commenting on this new point. More with the previous points.




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