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And here I am feeling unsatisfied about the ~20MB size of the app I’m responsible for. I haven’t seriously tried to cut its size down yet, but aspirationally I’d like to cut that in half.

Probably doesn’t make that much of a difference in the long run, but I have a theory that smaller binary sizes increase chances of any given user being up-to-date, thus increasing the percentage of the userbase that’s running the latest version at any point in time. iOS tends to pull updates while charging, and so an app that’s 10MB is more likely to get updated during a brief charging period than an app 50x as large, especially if the user in question has a slower connection.

It also makes for smoother troubleshooting when the user can pop into the App Store page for your app and have the app updated almost instantly.



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