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No, its not. Frankly, I haven't seen any tools to help which is an amazing shame. Its something that as a profession we need to be better at.

> It also doesn't matter as much if your design is a mess of abstraction and indirection that spends 95% of its time chasing pointers and inspecting maps.

Well, that's the other side of the problem of picking decent algorithms is picking a reasonable structure for your program.



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