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Unity joined the .NET Foundation in April and has publicly stated that they are working on support for the most recent versions of C# [1].

[1] http://blogs.unity3d.com/2016/04/01/unity-joins-the-net-foun...



They announced the same thing on the 2014 post.

They do have some kind of mono compiler update in alpha according to their roadmap [1], not for the runtime.

I wouldn't hold my breath, that's all.

[1] https://unity3d.com/unity/roadmap


But now there is an open source and cross platform compiler/runtime that they can use, dot net core. It should be much easier to incorporate that into unity.




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