Yes. Supports .md but when you try to save back to .txt it does something to line endings that you cannot see in notepad but if you grep your .txt files from wsl like, I do all the time, you get page long strings instead of matching lines. It's weird and I haven't dug into the cause as it was easier to save as a new note but pretty sukky for an IT company to miss something like that.
But this would result in showing double newlines, when you view a CRLF file with an LF viewer, that also interprets CR. This does sound more like the file would have only CRs, which is what classic Mac did pre-Darwin. But that doesn't make any sense.
Maybe Notepad is actually saving LF, but marks the file as CRLF and some WSL translation layer then triggers and removes LF, because they are not CRLF?
Line endings between windows and Mac/Linux have been a problem basically forever. Windows uses carriage return and the others use newline or something like that.
Now this is the juicy tidbits I read HN for! A proper comment about doing something technical with something that's been invested in personally in an interesting manner. With just enough detail to tantalise. This seems like the best use of GenAI so far. Not writing my code for me or helping me grock something I should just be reading the source for or pumping up a stupid start up funding grab. I've been working through building an LLM from scratch and this is one time it actually appears useful because for the life of me I just can't seem to find much value in it so far. I must have more to learn so thanks for the pointer.
Good article and interesting technical description. Stays on the side of "proud developer keen to share details others would find interesting" and away from the "I made a game and here is my blog to advertise it". I do like hearing about Playdate development and wish I had one. There is lots of other Doom-like games out there with decent descriptions of the ray casting algorithm but the additional tweaks you made for the platform are fascinating.
This is the feature that sold me on Rebelle 7 (which is hands down the best digital painting software I've used). Being able to translate oil painting mixing techniques onto a digital workflow was a game changer for me.