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It prints "You are NOT running Windows XP" on x64 XP.


That is because it is actually based on Server 2003.


It can be used with dot42 - C# to Android compiler. Visual Studio Express can't.


Security. When you want to run untrusted modding code.

It's hard to sandbox python or lua and block I/O and all system calls. 1 mistake and player computers are compromised.

Even with JS in browser you can't just eval(), you need sandboxing like https://code.google.com/p/google-caja/ or https://github.com/jterrace/js.js/ (200 times slower than js).


How does it do networking?

All I see in docs is a simple GET/POST request. Realtime multiplayer game would be very slow using it.


Documentation is one of Haxe's weak points right now.

Various Haxe networking libraries: https://github.com/MattTuttle/hxnet https://github.com/andyli/hxudp



The FQA is silly and out of date.


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