Creator here. Agreed! I don't recall how I decided this was the right domain at the time but I think the rare .info TLD made it easier for people to remember. Can't say I'll be using .info for future projects however...
I've found myself using myNoise (https://mynoise.net) more than music lately. It has a lot of very high quality natural sound recordings as well as a bunch of synthetic options.
If it where no walled garden, then I could reach the chat rooms at conf.hipchat.com from e.g. my gmail account. As the linked page says "Our server is not federated and will not let you send or receive messages with users on other networks."
A bit off topic, but it'd be interesting to have a guild for the startup/HN crowd. I've been discussing returning to the game with a few tech friends and joining a like-minded group would probably make it a lot more fun.
That'd be really fun actually. But I'm still having mixed feelings about how dumbed down the game got over the years. The complexity of it during vanilla + the first two expansions really made the game fun for me. But with the homogenization of stats, and removal of lots of skills, the game just isn't fun for me anymore. Then again, I haven't played Warlords. I stopped playing when patch 6.0.2 came out.
The Blizzcon panel on why they removed/simplified a lot of stuff was great. It is well worth watching if you can find a copy.
Basically they had a lot of abilities that weren't fun, and a bunch of stats that made the game suck. Most people were going to Ask Mr Robot to figure out which piece of gear to put on, and Icy Veins to figure out what button to press when.
They needed to carve out all the old cruft before they can add the new and exciting back in. I was equally cynical when the shattering happened, but after a few content patches was quite happy with the change.
The best way to deal with that is to see a new expansion as a new game altogether. What I enjoyed during Vanilla isn't the same thing I enjoyed in BC, etc. Right now, with Draenor, I'm having fun with Garrison which is a kind of Farmville where you can hire NPCs going on mission for you, have NPCs crafting and gathering for you. I never thought that would be the thing I'd enjoy in the game, and have I read about that pre-release keeping in mind what I enjoyed doing then, I would have questioned Blizzard for including this in the game.
> But with the homogenization of stats, and removal of lots of skills, the game just isn't fun for me anymore.
This is a common gripe but I fail to understand it. I've been playing since BC and I never found it "fun" getting my gear hit-capped, or watching gear drop that wasn't useful for anyone in the raid, or having skills I never used.
I enjoyed the game so much because of the great people I met and played alongside there. I also think the startup/HN crowd is really great, and I'm sure a guild with that mindset would be very fun and rapidly improve. It would be interesting to be a part of that. However, I believe most in the startup/HN crowd can't afford the time required to be active in the game while also working on whatever drives them. And guild chat would probably be similar to but more limited than HN.
Blizzard recently released a documentary in celebration of the anniversary: http://us.battle.net/wow/en/blog/16668523/world-of-warcraft%.... It shows some of their design and development methods as well as the impact that the game has had on many players' lives.
Garret from HipChat here. The previous discussion on this topic made a lot of assumptions about this change, so I'd like to quote some additional detail from our help doc (http://help.hipchat.com/knowledgebase/articles/358098) before the same happens here;
In order for an organization to access 1-1 chats occurring
after May 27, 2014 or later, the organization will need to
make a request by emailing support@hipchat.com. As stated
in the HipChat-specific terms, the requesting entity must
have consent from their affected users in order to obtain
access to those users' 1-1 chat history. The typical way
that an entity would have the right to access employee
communications is through the entity's employee policy.
It is standard practice among businesses to state in their
policies that the employer has the right to access
communications occurring on workplace systems. You should
speak with your employer if you have questions about their
specific data access policies.
>The typical way that an entity would have the right to access employee communications is through the entity's employee policy.
It's nice of you to drop into this thread, but it's exactly as bad people assumed.
If I was an employer and I didn't cover this sort of breach of privacy in my employee policy, and someone at Atlassian bothered to ask (I'm sure that Atlassian invests in lawyers to vet each submitted request), I'd just add the language to the policy document and fire it off.
I did all this a few weeks ago but still had to wait a few weeks for my friends' iPhones to realize my number was no longer iMessage enabled. During that time they all had to "Resend as SMS" on their messages to me.
We all ended up on Google Hangouts in the end (the iOS app is nice!)