While that would change the status quo of "iPhone == iOS", running a different OS is not what most people would do, so it really wouldn't move the needle on how much harm is possible with a potential widely-deployed 0-click exploit.
People generally buy iPhone for the no-nonsense (or low-nonsense) UX provided by iOS compared to Android - as in, they want to purchase iOS, but obviously it's only compatible and available on certain hardware. An extremely, extremely small majority would install an alternative OS on their phone unless that OS is something like "iOS but with built-in hacks for mobile games", or "iOS but paid app store apps can be sideloaded for free".
Interesting, but I was thinking of something simpler than a full on physics engine. Simulate a whole Minecraft-style voxel world like a big 3D cellular automaton with N states where N is the number of block types. Algorithms similar to HashLife may help:
Maybe it's always been here, perhaps it's just another abstraction or simulation of a perceived reality.
One could say that MUD systems are metaverses(metaversi?)
What I would like to see are more decentralized simulation systems with extensive accessibility features
Multiplayer virtual worlds have been with us since the beginning. I think there was a multiplayer high fantasy package for the PDP series of minicomputers?
There's a concerted push to foist this buzzword on us either way.
Coming from someone who was close with them, both near and byuu are appropriate, and as for gender pronouns they did not prefer any "they/them/he/she" are all ok
I still have mouse and keyboard issues under wayland + gnome. This bug causes the ui to drop mouse and keyboard input events whenever the rendering takes too long to complete