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Well, we just spun up anubis in front of a two user private (as in publicly accessible but with almost all content set to private/login protected) forgejo instance after it started getting hammered (mostly by amazon ips presenting as amazonbot) earlier in the week, resulting in a >90% traffic reduction. From what we’ve seen (and Xe’s own posts) it seems git forges are getting hit harder than most other sites, though, so YMMV i guess.


"Perfection is the enemy of good" also applies here, imho. If you need one specific machine and cannot work without it, well I guess there's not much more you can do than the nail polish trick. But if you "just" need a safe compute environment and store your sensitive data off site (in whatever secure way you prefer), burner machines probably work best. Don't travel with your data at all, buy a cheapo early Secure Boot laptop on arrival (an X220-era Thinkpad or something like a C720P Chromebook), install whatever distro you prefer with your own Secure Boot keys enrolled and a signed kernel and feel free to access your remote data from your freshly installed secure 100$ laptop. A ton of early Chromebooks can be Corebooted for extra purity (with an easy script from MrChromebox) so you can go from vanilla Chromebook to Coreboot + custom keyed Secure Boot + distro of choice in half an hour!


Do you mean to use VNC to access your data? Because that sounds very difficult to secure and also do maintenance when you are never onsite. The host computer that has your data would have same problems as what this topic is about but now you can't even check for tamper evidence because you are not onsite.

Or do you mean to encrypt your data and upload to the cloud? Then download the data when you need to use it? And how are you managing all the passwords and encryption keys? I think you would need to keep quite a bit of sensitive data on that travel computer so you would need tamper evidence on it as well.

Or I think I must be completely missing out on something here what you are saying. Maybe you can elaborate a bit? It sounds interesting.


Having played and completed (though not 100%'ed) both, I did like HZD's story more - though Zelda has never been known for the stories - but disliked/hated everything else, to the point of going from somewhat hyped for the second game to having absolutely no intention of ever playing it. The gameplay is just so... like everything else. It's a competent game, that's it.

BOTW, on the other hand, has the usual Nintendo good-vs-evil story, but everything else is basically perfect. The gameplay is incredibly fluid, the world is immersive, the soundtrack is great. Even "bad" mechanics like the weapon durability one have their place - they force you to experiment in the sandbox and try out more stuff instead of just killing one lynel and keeping his sword.


Death Stranding on the PS4 is the last time I remember being truly immersed in the world the game is presenting - in a non-Nintendo game.

The first time you go out of the city, the world just opens up to you and the soundtrack just gets more and more calming and you're left with Sam, the cargo and the target. It's just... wonderful.

Of course, the same exact thing happened this morning in the first few minutes of Tears of the Kingdom. Nintendo seems to get this right way more often than everyone else.


I have a very basic "content repository" that started out as an RSS reader and now has pocket/instapaper like link saving, notetaking and basic GPT integrations (summary for rss entries/saved links + chatgpt like interface since it's now blocked in italy and it sounded fun to reimplement it).

It's been fun having a project where i can just throw in stuff i want to learn (started out as a go + go templates app, then turned into go backend + vue frontend from scratch, now go + vue with vuetify) and where i can just implement features i want (pocket import for saved links, gpt stuff, linking between notes and saved links/rss entries, ...) that are extremely specific to my use case and thus hard to find in anything else.


Everything is relative. I'm in IT - in fact in a decently high paying and relevant part of it, being a devops specialist - in the West (in Italy) and I make ~1700 euros a month, and this is with 10 years of experience in the sector. I'm not getting ripped off, this is by far the highest salary I've had and I make about as much as my parents do after working for 45 years.

I still cannot afford, after house, car and living expenses, to spend 20 euros a month for an AI chat app, or 150 a year for an IDE.

For reference, I do most of my work in standard vscode with almost no plugins and/or emacs, depending on what I'm doing, on the company provided dell/windows laptop. The only subscriptions, personal or work, that I pay for are netflix, spotify, xbox game pass, nintendo online and amazon prime - and we're thinking of dropping netflix and spotify lately since they're increasing prices and lowering in value.


So you making only 1700 euros a month? Sorry I think you are getting ripped off, as a programmer in Poland/Warsaw you would make around 5k+ euros per month. Change you work you are worth much more.

edit: This is funny just after i wrote this I've seen so many references to Poland in this thread. But yeah it's interesting as working in UK as developer in small company I was earning 2500 pounds after taxes (Liverpool). And I thought that it's a dream job back then. But it was 10 years ago. And I think I am rather average developer just on level III on 6 level scale. So right now living in Poland my wage expectation is around 6k euro as Backend Java developer.


> I'm not getting ripped off, this is by far the highest salary I've had and I make about as much as my parents do after working for 45 years.

You're absolutely getting ripped off if this a real devops specialist role (some companies use that word for manual server admins) and your employment history is not an indicator of anything. Only the market is and where are you in the salary range for a given role.

I'm an average dev from Poland (basically 1/4 GDP of Italy), working for a Polish, not international company (clients are international), having less than 10 years of documented commercial experience and I'm making about 5k EUR after taxes (converted from PLN) and I'm not even close to the cap.

At my first company I made about 500 EUR a month, and whilst the second paid me twice as much, it was still absolutely ripping me off.


You’re making 2.5x the UK average salary. That’s not what happens to an average dev in an average role here; are you a consultant or doing 100 hour weeks or have expertise in some specialist field?


The general average salary is low everywhere as most jobs don't require any kind of "higher" education, so of course devs earn more. I'm earning 4-5x of Poland's average but that's meaningless. I sure as heck don't earn more than an average UK dev, because I've worked with some of them and I know their rates.

I'm just a full-stack .NET + React developer working in a mid-sized city as a contractor (but that's complicated, because in Poland most companies basically evade taxes by hiring via contracts with the same benefits and responsibilities as regular employees). I work up to 40hrs a week just like a normal employee.

Just take a look at one of the many job boards and search for "devops" or my role which is ".net full-stack": https://nofluffjobs.com/pl

Most oscillate around 20k PLN gross, which is definitely a lot more than 1700 EUR. Some rates given by devs in this thread are shocking and something isn't right. 1700 EUR net (i hope net) would be 8k PLN which is about what my car mechanic friend without a degree earns in my city... and what I earned 1 year after my degree. It's perfectly fine to begin with, but we're talking about 10+ years of experience and that's baffling.


Actual pros are just doing it for free with the same setup but added Prowlarr/Jackett and private trackers, so it's all free without having to pay for usenet. The issue then becomes getting access to the tracker, but it's not that hard, especially for general purpose ones.


In Italy, where I (and many other posters on HN) live, a self-employing carpenter makes _much_ more than a software developer, at least at "normal" salaries for the country.

For reference, I've used Sublime Text for many, many years and was only able to justify the 79$ (now 99$) purchase price when ST4 came out last year, after a few months of unusually low expenses at home. I would 100% not be able to casually afford it now, in a normal month, even for a tool I use daily.

And I'm not some kind of out-of-school trainee, I've been working as a dev for the past 9 years and I'm now doing devops in a somewhat well paying company.


Officially, the cartridges stopped production around the same date the digital version was "taken down". It just sold exactly as poorly as every other retrogaming/nostalgia cash grab remake, and I say that as someone that bought it and has preordered the Advance Wars remakes. The only reason you can still find cartridges of the 3D remakes is that third party sellers (amazon, gamestop etc) still have tons of stock of it.


Same with Emacs + CIDER for Clojure instead of Common Lisp. Fully remote project setup on powerful server, accessed from local Emacs with TRAMP mode. CIDER commands (REPL included) work over the remote connection perfectly fine and run on the remote host, including automatic SSH tunnelling for the nREPL port if needed (for example if the remote host is behind firewall)


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