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I don't see what's wrong with that personally. If I pirated someone's software, and then sold it as my own and got caught, just because I sold a bunch of it doesn't mean those people who bought it now are in the clear. They are still using bootleg software in their business.


Regarding art, what do you feel about museums? Why would you go see an original instead of simply looking at a jpg.

Even if you aren't in the group, there is clearly a group of people who appreciate seeing the original, the thing that modified our collective artistic trajectory.

Forgeries and master studies have a long history in art. Every classically trained worth their salt has a handful of forgeries under their belt. Remaking work that you enjoy helps you appreciate it further, understand the choices they made and get a better for feel how they wielded the medium. Though these forgeries are for learning and not intended to be pieces in their own right.


> Regarding art, what do you feel about museums? Why would you go see an original instead of simply looking at a jpg.

I go to a museum to see a curated collection with explanations in a place that prevents distractions (I can't open a new tab) and going with people that might be interested to talk about what they see and feel. It's as well a social and personal experience on top information gathering.

> there is clearly a group of people who appreciate seeing the original,

There are many people interested in many things, do you want to say that "because some people think it is important, it must be important"? There were many people with really weird and despicable ideas along history and while I am neutral to this one, they definitely don't convince me just by their numbers.

> simply looking at a jpg.

Technically a jpg would not work because is lossy compression. But a png at the correct resolution might do the trick for some things (paintings that you see from far), but not for others. Museum have multiple objects that would be hard to put in an image (statues, clothes, bones, tables, etc.). You definitely can't put https://en.wikipedia.org/wiki/Comedian_(artwork) in a jpg - but the discussion surrounding it touches topics discussed here.


> Regarding art, what do you feel about museums? Why would you go see an original instead of simply looking at a jpg.

Generally you get a much better ‘view’ of the artwork in a museum. It’s higher ‘resolution’ you can view it from multiple angles etc.

There are some exceptions. You’re probably going to get a better look at the Mona Lisa online than if you try and see it at the Louvre.


Eh, there is plenty of artwork with high resolution scans online in which you'll have to take a magnifying glass to the museum if you want a closer view.


Location: Davis, CA Remote: Only Willing to relocate: No Technologies: TS / JS, HLSL / WebGPU, Unity, Full-Stack, Postgres (many more) Résumé/CV: https://docs.google.com/document/d/14VdFEF3q0-HbXYHUkEgjC0DX... Email: wolff (dot) corey (at) gmail (dot) com

I have over a decade of experience as a web full-stack developer and in games and a prior career as an animator / tech artist. 3D in the web is a particular area interest for me and I have personal project to build a Houdini like art tool / game engine in the browser using WebGPU.

I'm at home in nebulous and rapidly changing conditions with lots of autonomy. Let's make something cool together.


Location: California Remote: Yes, Remote Only Willing to relocate: No Technologies: Web, 3D, Games. JS/TS, C#, Python, Node, Postgres, React/Vue/Angular, ThreeJS/BabylonJS, Unity, HSLS/WebGL/WGSL, AI Integration Resume: https://docs.google.com/document/d/14VdFEF3q0-HbXYHUkEgjC0DX... Email: wolff (dot) corey (at) gmail (dot) com

Profile: I'm a full-stack web and game developer with over a decade of experience. I've had roles with every part of web and games. My particular interest is unique web based interactions. I also started with AI by building my own poor man's version of AlphaGo back in like 2020 and have been using AI since. My current project is a web based raymarching game engine / artist tool: https://jesterswilde.dev/rmfw (requires webgpu, desktop only.)


I feel like part of the difference is how art vs code is viewed. You could make the argument code is art, though most don't have that stance. Visual art and music tend to be made by a few people, there is ego involved, you care who the artist is. Code tends to be made by shops and consumers don't know who the coders are. Programmers are already faceless.

I think it's also about money. Places code and code samples are stored tend to be large companies that are in tech and on the AI hype wagon. Bandcamp is not one of those places.


Curation is a real concern. 'Flooding the market' is bad for everyone, being seen is difficult as is. It's even harder in a slopstorm.


Is this not the constant state of the world? A technology floods a market, the market finds a) the price floor and b) ways to curate

If you’re a producer in that zone, you adapt or get minimized.


I'm working on a web-based raymarching renderer. I'm hoping to use it to make silly web interactives. It's still early days but it can be found here: https://jesterswilde.dev/rmfw


In it, the author contrasts 无 (Wú) and 有 (Yǒu). For some extra context of that specific contrast, here are a couple excerpts from the first poem of the Dao De Jing. (spacing is mine)

无 名天地之始

有 名万物之母

---

故 常无欲,以观其妙

... 常有欲,以观其徼。

---

The duality of 'with' and 'without', existence / non-existence is central and embodied heavily by those 2 words.

I am (slowly) trying to learn Chinese by reading the Dao, or possibly the other way around. I ran across this site (which I have 0 affiliation with) but it seems to be a small and unique site made by someone who just wanted it to exist, which very HN: https://dao-de-jing.com/


The exact same comment I would write. Waitin for generation two of any of this kind of tech.


Location: Davis, CA

Remote: Yes, Remote only

Willing to relocate: No

Technologies: JS, Unity, C#, Flutter, Python

Résumé/CV: https://docs.google.com/document/d/14VdFEF3q0-HbXYHUkEgjC0DX...

Email: wolff (dot) corey <at> gmail (dot) com

I'm a senior full-stack web and game developer with over 10 years of professional experience. I love building things from the ground up and products that have lots of user interaction (I can't wait for more webGPU adoption). If you've got a big nebulous idea and you want someone to turn it into a concrete piece of code, I'm your dev.


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