Hacker Newsnew | past | comments | ask | show | jobs | submit | more gwill's commentslogin

are these actually scary leaks? in the article they say they'd be fine even if the leak were 100x the size.


In a sense, yes. The leaks shouldn’t be there, which means the craft is out of spec. Being out of spec in one area makes you consider how good/thorough the design and testing was. The next step is to consider what else isn’t working or might break sooner than anticipated. And that is not a pleasant thought.


You purchased an airplane. How would you feel when on the solo flight home you begin to hear odd sounds "under the hood"? The plane may still be flying ok but might you wonder for how much longer? It is not the noise that's the problem but rather what that noise predicts.


Yeah this is one of those times my lizard brain wants to say, “that’s terrifying” but my not-as-lizard brain says, “you don’t have a frame of reference. What’s normal?”


either way it sounds like they're stuck with poor testing around their code. that shows the devs probably don't understand the code which means fixing or changing things in the future will take longer.


per the article: up to 13g or 3x the size of a normal earthworm. the photo in the article shows one that's just shy of two hand lengths.


long exposures don't inherently mean blurring. The camera or mount can move to track a moving object, keeping it sharp. Astrophotography has been and still is done without computational photography.


> and still is done without computational photography.

um, ackshully, lots of computational editing is being done now. The image of Sag A* was heavily computed. They are now having to use computed images to remove all of the made on earth objects in the sky from Starlink to planes. There's a lot of stuff done to astroimages now and computational editing is making its way there.


when i said that it is still done without computational editing, i didn't mean that all astrophotography is done without it. i means that some is done without it


I loved how they bridged the gaps. Further development of the world which made me appreciate Fury Road even more. When I saw the trailers I thought it looked terrible and was a cash grab. After a friend got me to go see it, I was happily proven wrong.

I don't think telling a story out of sequence from existing material means that it's a cash grab.


I think the trailer hurt them more than anything. It looks like a crappy CGI imitation of Fury Road, which I loved.


I actually liked it better than Fury Road. I think I didn't reflect enough during Fury Road to try and understand the world. I dismissed it as kinda silly and figured i should just suspend disbelief, but Furiosa does a bit more handholding and gives all the background and depth Fury Road hints toward. Rewatching Fury Road after Furiosa helped me appreciate it more.

Watching at home is such a diminished experience compared to a theater.


I also liked it better than Fury Road. I thought the action sequences in Furiosa were easily the best choreographed large action I've ever seen, but it's also a much more rounded film with some absolutely masterful shot choices.


Furiosa may be thematically stronger than Fury Road.

I was about to write “the character work and character-writing might be better, too” but then I remembered Nux. It’s a close call.


something could be flawed but still arguably correct. the headline is fine. i wouldn't buy a calculator or read documentation that is 48% correct.


it's the headline of the article we're discussing


Correct, the journalist is stating it "is a replacement" without providing source


i'm curious how the OM-1 MK2 gets around this to achieve 8.5 stops.

https://explore.omsystem.com/us/en/om-1-mark-ii


They already broke that promise back in january with 1,900 layoffs

https://www.polygon.com/24065269/ftc-microsoft-activision-de...


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: