Just a quick note to let you know that we just unveiled support for mobile web video recording / uploading. (iOS 6.0+ and Android 2.2+). You can check it out by pointing your mobile browser to CameraTag.com and clicking on the "click here to record" box.
We started off building this infrastructure for another project we were working on. We quickly realized that we could / should encapsulate our pain / learnings into a simple SAAS solution so others wouldn't have to waste their time the same way. :)
Sorry for the delayed response. Don't know how I missed you question. Happy chat about the tech:
For now the recorder base is a flash app that has a JS API. We built a stock HTML interface that consumes that JS API but our users are free to replace or exclude that HTML if they so please. As soon as we can reliably record a WebRTC stream we will swap out the Flash :)
The server side is built in Rails running on AWS (Beanstalk) hosted on Passenger and NGINX. In addition to the web interface, There is a REST API for accessing info about your recordings. We can generate h.264s and png thumbnails of your recordings in any resolution and frame rate you want- our transcoding is handled by Zencoder and/or Amazon Elastic Transcoder (depending on requirements).
Hope that helps- did you have any specific questions?
We auto detect activity (change in frame-to-frame) in the the microphone and camera. It means the user has to spend 2 seconds waving to their camera before recording but it also means they don't have to mess with camera / mic settings.
CT should work in all major browsers that can run flash. Right now (because of the flash dependency) most mobile devices are not supported. As soon as we get WebRTC polished we'll be 100% HTML and will work in most modern mobile browsers.
https://www.youtube.com/watch?v=S9dHygbi0kI