They make CrossOver, which is a productized version of Wine that lets you run Windows software on MacOS. They also work closely with Valve, who have just announced Steam Frame (a device that runs SteamOS on ARM).
Here’s a human recommendation if you like that you may like these that I’ve read:
1.Sid Meier’s Memoir!: A Life in Computer Games — Sid Meier
2.Source Code: My Beginnings — Bill Gates
3.Build: An Unorthodox Guide to Making Things Worth Making — Tony Fadell
4.Prince of Persia: The Journals — Jordan Mechner
5.A Theory of Fun for Game Design — Raph Koster
6.Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo’s Legendary CEO — Viz Media (Editor)
7.Control Freak: My Epic Adventure Making Video Games — Cliff Bleszinski
8.Once Upon Atari: How I Made History by Killing an Industry — Howard Scott Warshaw
9.Press Reset: Ruin and Recovery in the Video Game Industry — Jason Schreier
10.Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture — David Kushner
Thank you for the recs, Masters of Doom really lit a fire inside of me as a young programmer. I'd also recommend "Soul of a New Machine" by Tracy Kidder.
Is Wayland really that bad though? I switched from Awesome to Hyprland, and the gaming support (VRR, HDR), among other things is much more straightforward. For normal desktop usage, I haven't seen much of a difference. Certainly not a negative one.
Wayland completely punted on the remote display capabilities of X11. There has been no effort to replicate this functionality. If you switch to Wayland, you can no longer run GUI apps through SSH.
He shares the title of "SBC Guy" with ExplainingComputers. Any time a new single-board computer comes out, especially a Raspberry Pi, they make videos with benchmarks etc. etc.