Hacker Newsnew | past | comments | ask | show | jobs | submit | more Timothee's commentslogin

In my experience (as a long-time Vim and Vimium user), the keyboard shortcut support in Todoist was not good enough. It does cover most areas of the product, but I remember it not _feeling_ great. As if it was built first for mouse-use, with keyboard shortcuts added to it.

I tested Godspeed for 10-15 minutes, and I'm very impressed by what they built. There's a massive difference in how it feels to me.

Beyond that, I can't tell yet. Todoist certainly has an advantage in depth of the product, but for the keyboard-driven approach only, Godspeed is top notch.


If an admin passes along, it would be worthwhile to change the title to "Cisco closes acquisition of Splunk".


Consider emailing them - the footer contact link will reach them in just a few minutes.


He has a video on his channel where he explains that he’s making these videos alone after having started to learn Blender a few years ago. And that’s why he has so few videos.

I definitely see what you mean: it’d look bad from a big production, but it looks unbelievable to me from one person. I can’t quite comprehend it really.


Eh. This magnum opus of an animation was created by one lone 3D artist in 2009!!! and it's not only a work of utter art, it looks better than 99% of videos on YT today.

https://vimeo.com/7809605

I think YouTubers are conditioned to think it's impossible for one person to execute anything impressive because they're otherwise drowning in a sea of shit tier videos.


That feels a little uncharitable, you’re completely ignoring the time involved, and fact this creator learned Blender just before starting to create these videos.

I don’t know about you, but these videos definitely fall into the impressive category for me. Looking at his publish history, he’s producing one of these videos every few months. Works like the one you link too usually take years for a single person to create.

Comparing someone’s passion art project to someone’s educational videos using CGI, is like complaining that every diagram in a physics text book isn’t a work of art on par with the Mona Lisa.


I am NOT suggesting this guys stop making things since it's just him and he's new, and likely to improve, I'm just calling out what I see.

But I AM caning calling out millions of Youtube generations ago seem to live in a bubble of mediocrity and have no idea what a single person can create, let alone over 15 years ago per my example.


I don’t know what you’re trying to prove here.

This is totally different tech and a totally different video.

It’s pretty easy to create photorealistic work in blender when you have high resolution textures and photogrammetry of what you’re reproducing, I’d challenge you to find similar textures of planets or every building in New York City.

The video authors focus seems to be mostly on the shaders and volumetrics used for the large scale “simulations” not on making insanely high fidelity assets for the speaker or etc.

It’s also worth noting that the most jenky thing by far in this video is the animations/facial simulations which are not even consistently solved in billion dollar productions yet, let alone one guy


I agree that the algorithm is weird.

To start with, it feels like 30% of the videos are videos I’ve already watched.

The rest tends to be a very naive list of things related to the last ten videos I’ve watched including many that were recommended before that I didn’t watch and never will. Often I pull down to refresh and it alternates between two lists and that’s it.

I know recommendations are a complex problem but the results seem very far off from what I’d expect.


According to the story, it all happened in the same afternoon and she was able to get the money on the spot, albeit going to a different floor.


To me it’s like magic tricks/illusions.

As if David Copperfield had an idea to make the Statue of Liberty disappear. He has a plan he thinks will work, but it doesn’t. So instead, the audience is made entirely of stooges. And we’re made to believe that they’re all random people.

Or it works, and he can actually put random people for whom the illusion will work!

Either way it only really works on TV if you believe that the live audience is real. If it’s a fake audience, anyone can do it, and it’s not interesting. (there are many well known magicians who use stooges and/or camera tricks all the time)

I feel the same here. The very reason people liked the video was the process he presented, not just the result. So lying about it is lame.

And I think it's unfortunate because he could have posted almost the same video with just saying "and… it didn't quite work! So I edited my real yarn logos and threads to get the final clip" and it would still be a cool result.


Comparing it to a magic trick is nice.

I'm happy he lied, because I enjoyed the illusion.

What matters is the amazement when the first person pulls it off.

It seems that lying about it was sort of okay, but admitting it gives the backlash.

I disagree that it would have been just as cool if he admitted at the end that it was digitally animated.


Fair. I had to edit the title for length, and am not sure how to make it more explicit while staying under the limit.


Interesting idea. I think most people will hate it and there are many technological reasons for it to be problematic.

Can it be abused too? Say I have an old car without that limit, harass or attack someone then speed up by only going 15 over the limit? What about emergencies? What about motorbikes in that law?

A ton of unintended consequences to consider.

However, I don’t think any car needs to be able to go over certain speeds, and that could be a place to start. Would the limit be 90, 100mph?

Maybe get a way to unlock on a race track, but beyond that, some advertised top speeds are absurd.


I don't think we should be regulating things from a place of "I can't imagine ever needing X; we should mandate technological controls to prevent it." We should regulate things as a need arises, based on data


The “need arises” part are the thousands of people killed and orders of magnitude more with serious injuries who will never have the same quality of life as they had before the collision. In the case of cars an absolute cap at, say, 85mph would cover the maximum speed legal speed for the entire United States and still be at least 40mph lower than the top speed of almost all vehicles sold here.


It's not about not being able to imagine the need or not. It's from seeing people driving their cars at highly dangerous speeds all the time (easily 20mph faster than most people who are already driving 10-15mph over the limit). If it were only dangerous to the driver, it'd be one thing but they put others in danger. There are countless stories of speeding drivers killing bystanders.

No one has ever a need to drive at 120+mph.


As a teenager I had a Marklin catalog that I kept for years. I spent a lot of time turning the pages to dream about all these models and layouts…


I’d be curious how mobility plays into that as well. The YouTubers I see often seem to be well settled in their large-enough-for-the-hobby houses. If you end up moving often, or just _feel_ like you might have to, it’s more difficult to invest time and money into it.


I've just been thinking about this in terms of metalworking. I've long wanted to have a home lathe, welder, possibly milling machine or at least a drill press. I recently moved into a house with a sizable basement workshop space and am enjoying setting it up and doing some simple projects (none of those high-dollar tools yet, but I have a selection of files, rasps, a nice vice and workbench, etc.).

The thing is, I don't expect I'll necessarily have this kind of space forever (and almost certainly not this particular one), so it's hard to justify things like cutting a hole in the side of the house to crane in an industrial lathe. I'm planning on getting more hobbyist-scale stuff (though still space-consuming) with a goal of using it to build my own, smaller, portable workshop (a small lathe, provisions for using it for milling, a selection of cutting tools and the necessary meta-tools to maintain them, a pack-up forge/foundry).

The ultimate dream is something the size of approximately a (possibly large) suitcase or footlocker that can be used to recreate itself (think RepRap but a whole, miniature machine shop), so that I can 1) continue in my hobby even if I have to move into an apartment, and 2) share this with other people by helping them bootstrap something similar. The David A. Gingery book series ("Build Your Own Machine Shop From Scrap") is my inspiration here, though so much of the series would be a lot easier if you could start with some existing machine tools instead of having to do literally all of it from scratch).


You definitely are locked into a location. I went this route with a large basement lathe, milling machine, drill press, welders, etc and while I love them all if I ever move more than a couple hours drive away I'll probably have to sell them and start over.

I started in an apartment with the small Shurline lathe and mill and they were quite fun and capable for their size.


One tip: stick everything on a small platform with wheels and have a spot where there is an anchor embedded in the floor so you can fix a machine when you need to. The best kind of wheels are the retractable ones so when you set it down the machine is planted properly. I'm pretty space constrained here as well and this is my strategy for maximizing the use of the workspace.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: